A short history about The legend of Zelda
The Legend of Zelda: Breath of the Wild is a 2017 action-adventure game developed and p ublished by Nintendo for the Nintendo Switch and Wii U consoles. The game is an installmen t of The Legend of Zelda series and is set at the end of its timeline. The player controls an amnesiac Link, who awakens from a hundred-year slumber, and attempts to regain his memories and prevent the destruction of Hyrule by Calamity Ganon. Similar to the original 1986 The Legend of Zelda game, players are given little instruction and can explore the open world freely. Tasks include collecting various items and gear to aid in objectives such as puzzle-solving or side quests. The world is unstructured and designed to encourage exploration and experimentation, and the main story quest c an be completed in a nonlinear fashion. Development of Breath of the Wild took place over five years, following t he responses from some fans who wanted a larger game world to explore. Wanting to rethink the conventions of the series, Nintendo introduced elements such as detailed chemistry and physics engines. Monolith Soft, known for their work on the open world Xenoblade Chronicles series, assisted in designing landscapes and topography. The game was originally planned for release in 2015 as a Wii U exclusive but was delayed twice. Released on March 3, 2017, B reath of the Wild was a launch game for the Nintendo Switch and the final Ninten do-published game for the Wii U. Two waves of downloadable content were released in 2017 via an expansion pass.